Santiago Fuentes
Santiago Fuentes
Visual Development Artist/Concept Designer
Lima, Peru

I started my career as an Engineer, then evolved into a Product Designer and later landed as a Concept Artist for the entertainment Industry where I currently work.

Living in Ireland, France, USA and Spain. It was in these countries where I learned everything I know about life, career and a strong inclination for environments and architecture, as well as each countries unique characters and stories.

My approach as an artist is always result oriented being focused on how much one can do to meet deadlines and make a production run smoothly to it's best outcome.

My biggest influences are Armand Serrano, Ralph McQuarrie, Syd Mead, Nelson Luty, Eytan Zana, Scott Robertson, Ryan Lang, Sylvain Sarrailh and John Berkey. Everyone in a blender.

For any questions, enquiries or just to say hello, contact me and I'll be very happy to chat.

Resume PDF

Skills

Set DesignProp DesignTransport DesignConcept ArtIndustrial DesignPhoto-manipulationEnvironment DesignMatte Painting

Software proficiency

Photoshop
Photoshop
Blender
Blender
Rhinoceros
Rhinoceros
3ds Max
3ds Max
ZBrush
ZBrush
After Effects
After Effects
Illustrator
Illustrator
Maya
Maya

Productions

  • Mv5bzdiwogmxmtytotbmzi00ytzmlthimdutmzbjyzzkmwy5oti4xkeyxkfqcgdeqxvyndyxnjuyna  . v1 sy1000 cr0 0 676 1000 al
    • Movie
      Ainbo
    • Year
      2020
    • Role
      Lead Visual Development Artist
    • Company
      Tunche Films
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    • Movie
      Condorito The Movie
    • Year
      2017
    • Role
      Lead Artist/Art Supervisor
    • Company
      Aronnax Animation Studios